● This scenario has a draft with unsaved changes under Edit. Watch shows the saved version.
Play runs the game; stop it anywhere with the slider or the space bar. Step by step stops at each key moment and draws on the grass where each player and the ball go next (taken from the game itself), with the reason; Continue (or the space bar) goes on, Back returns to the step before.
Nothing here is animated by hand. Each player has a place in the team's 2-2 shape and plays like a kid would: the nearest opponents run at the ball, the others hold their zone and shift with it, teammates move to be free, a lost ball sends the team back. The scenario only decides the lesson's key moments (who passes to whom); everything around them comes from the players' behaviour, the speeds of 7–9-year-olds and the tested ball model. With Keeper can save (the default) the ball and the keeper decide whether a shot goes in, and the captions say what really happened.
Watch shows what is saved in the library. Edit changes a scenario: the bar at the top says what you are editing and whether it differs from the saved version; Test run plays your draft in a window over the editor; Save changes puts it in the library, Discard changes goes back to the saved version.
Ball: size 3 light (DFB F-Jugend). Pitch 40 × 25 m, youth goals 5 × 2 m.